Turning off Floating Point Exceptions in BCB and DelphiWhen running floating point code, such as that found in Direct 3D, you will often get a series of floating point exceptions. Microsoft supporesses these exceptions by default, but we raise them. It is easy to turn this option off in both C++Builder and Delphi. Here is how to turn them off in C++Builder:
#include float.h
__fastcall TForm1::TForm1(TComponent* Owner)
: TForm(Owner)
{
_control87(MCW_EM, MCW_EM);
}
Here is how to turn them off in Delphi:
const
MCW_EM = DWord($133f);
begin
Set8087CW(MCW_EM);
end;
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